Tag Archives: A Critical Artefact Methodology

Critical Artefact Methods on tour: Belgium

I will be giving a guest lecture on my use of critical artefacts within participatory design in Hasselt, Belgium on 9th February 2010. I will present examples from the projects where I have employed critical artefacts to foster innovation and discuss the rationale for my methods (the subject of my PhD research). This lecture is part of the A-Z series of lectures presented by the Z33 Centre for Contemporary Art and Design, more details on the Z33 website and the A-Z lectures website.

Critical Artefact Methods on tour: Denmark

I’ve just spend an enjoyable two days working with the students on the IT Product Design masters course at the University of Southern Denmark in Sonderbørg. I ran a tutorial on the Critical Artefact Methods developed in my PhD, and we explored the use of critical artefacts in developing novel product ideas around the theme of indoor climate. The masters students came up with some great “crazy ideas” to stimulate debate with their groups of users and I look forward to seeing the end results of their project.

A critical artefact exploring ideas of personal and social spaces in a canteen.

Bubbles: exploring ideas of personal and social spaces in a canteen, one of the critical artefacts produced by the group

The visit also provided an opportunity to hear more about the work of the SPIRE research centre. Their focus on participatory innovation drawing is interesting, drawing as it does ideas from the Scandinavian tradition of Participatory Design and notions of innovation from business management such as Lead Users.

Thank you to the students and staff in Sonderbørg for their hospitality, enthusiasm and stimulating discussions.

Critical Artefact Methods on tour: Norway

I ran a one-day workshop on my Critical Artefact Methods during the Nordic Design Research Conference. Seven people participated from a variety of backgrounds in both academia and industry including industrial/product design, interaction design, and ceramic art.

The aftermath of a busy workshop...

The aftermath of a busy workshop...

We had a busy day of presentations, discussions, making and role-play and debated the limitations of participatory design approaches when applied to innovation and the use of critical artefacts (and other designer-led interventions) for engaging people in creative thinking about novel product ideas.

Thank you to everyone who took part.